Ogre Magi

The ordinary ogre is the creature for whom the phrase 'As dumb as a bag of rock hammers' was coined. In his natural state, an ogre is supremely incapable of doing or deciding anything. Clothed in dirt, he sometimes finds himself accidentally draped in animal skins after eating lanekill. Not an especially social creature, he is most often found affectionately consorting with the boulders or tree-stumps he has mistaken for kin (a factor that may explain the ogre's low rate of reproduction). However, once every generation or so, the ogre race is blessed with the birth of a two-headed Ogre Magi, who is immediately given the traditional name of Aggron Stonebreak, the name of the first and perhaps only wise ogre in their line's history. With two heads, Ogre Magi finds it possible to function at a level most other creatures manage with one. And while the Ogre Magi will win no debates (even with itself), it is graced with a divine quality known as Dumb Luck--a propensity for serendipitous strokes of fortune which have allowed the ogre race to flourish in spite of enemies, harsh weather, and an inability to feed itself. It's as if the Goddess of Luck, filled with pity for the sadly inept species, has taken Ogre Magi under her wing. And who could blame her? Poor things.

Nuker
Disabler
Durable
Fireblast
Unit Target Enemies Physical

Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

Stun Duration: 1.5

When Multicast, Fireblast hits the same target each time with a 0.3 seconds interval.

Mana cost is increased by 20 / 40 / 60 when learning Multi Cast.

Ignite
Unit Target Enemies Physical

Drenches a target in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

Duration: 5/6/7/8

Burn Damage: 26/34/42/50

Slow: 20%/22%/24%/26%

Multicast makes this spell have an area of effect (150/300/450 based on Multicast level).

Multicast makes this spell have 150 additional cast range for every Multicast level.

Multicast makes this spell have a chance to cast multiple times at random enemy units with 1400 area of effect.

Bloodlust
Unit Target Allies

Incites a frenzy in a friendly unit, increasing its movement speed and attack speed.

Duration: 30

Move Speed: 10%/12%/14%/16%

Attack Speed: 20/30/40/50

When multicast, nearby allies will be selected randomly in an 575 area of effect to receive Bloodlust.

Can affect siege units.

Can be cast on Spell Immune allies.

Unrefined Fireblast
Unit Target Enemies Physical

Blasts an enemy unit with a wave of fire, dealing damage and stunning the target. Its mana cost is 60% of the hero's current mana.

Stun Duration: 1.5

Multicast
Passive

Enables the Ogre Magi to rapidly cast his spells, giving them greater potency. Gives a chance to cast a spell multiple times in one cast. Increases Fireblast's mana cost and decreases its cooldown, adds an area of effect to Ignite and reduces Bloodlust's cooldown and gives it a chance to cast on random allies around Ogre Magi. Upgradable by Aghanim's Scepter.

Fireblast Mana Increase: 20/40/60

Fireblast Cooldown Reduction: 2/4/6

Ignite Radius: 150/300/450

Ignite Cast Range Increase: 150/300/450

Bloodlust Radius: 575

Bloodlust Cooldown Reduction: 5/10/15

2x Chance: 40%/50%/60%

3x Chance: 0%/20%/25%

4x Chance: 0%/0%/12.5%

Ogre Magi

23 + 3.2 14 + 1.55 17 + 2.4
Level Base 1 25
Health 150 587 2046
Health Regen 2.5 3.2 5.5
Mana 0 221 970
Mana Regen 0.01 0.4 1.5
Armor 5 7.0 12.3
Attack Rate 1.7 1.49 1.12

Damage

Level Min Avg Max
Base 41 44 47
1 58 61 64
25 116 119 122

Misc

Magic Resistance 25
Attack Range Melee
Movement Speed 295
Turn Rate 0.6
Day Vision 1800
Night Vision 800
Hero Radius 70