Lone Druid

Long before the first words of the first histories there rose the druidic Bear Clan. Wise and just they were, and focused in their ways to seek an understanding of the natural order. The arch forces of nature saw this, and so sought the most learned among them. Wise old Sylla, clan justiciar and seer, stepped forward for his kin, and to him was given the Seed with these words: 'When all of the world has dimmed, when civilization has left these lands, when the world is slain and wracked by the endless deserts at the end of ages, plant the Seed.' As he grasped his trust, Sylla felt his years recede and his vitality returned. Vast knowledge burst into his mind. He found himself able to project his very will into reality and, with some concentration, alter his own physical form as well. Yet subtle whispers and cruel ears brought word of the Seed and its power to other peoples, and a terrible war crashed upon the Bear Clan. As his ancestral home burned, Sylla took his burden and fled to the wild places. Ages passed, and time and myth forgot the Bear Clan, forgot Sylla and the Seed, forgot wondrous civilizations that rose and fell in Bear Clan's wake. For millenia Sylla has waited, waited for word from his deities, waited for peace to come to the ever warring realms, waited in exile and in secret for the end of all things and for the conclusion of his sacred commitment, preparing himself always to face and destroy whatever would dare threaten his purpose.

Carry
Durable
Pusher
Jungler
Summon Spirit Bear

Increases the power of the Spirit Bear, causing it to deal more damage to buildings and have additional spell resistance.

Bear Hp: 1400/1800/2300/2700

Bear Hp Regen: 2/3/4/5

Bear Base Attack Time: 1.75/1.65/1.55/1.45

Bear Armor: 3/4/5/6

Backlash Pure Damage: 10%

Most spells interact with the Spirit Bear in the same way as they do with heroes.

You can't resummon the bear if it has taken damage in the past 3 seconds.

Using Hand of Midas from Spirit Bear grants the earned XP to Lone Druid.

Entangled units can't use Blink abilities, and are revealed if they are invisible.

Rabid
Instant

Increases the attack and movement speed of Lone Druid and the Spirit Bear.

Attack Speed: 10/20/30/40

Movement Speed: 5%/10%/15%/20%

Duration: 10

Synergy
Passive

Increases the Lone Druid's synergy with his Spirit Bear and himself, upgrading attributes and abilities.

Bear Bonus Damage: 10/20/30/40

Bear Bonus Speed: 10/20/30/40

Rabid Duration Bonus: 10/20/30/40

True Form Bonus Hp: 100/200/300/400

Battle Cry

Adds attack damage and armor to the Lone Druid as well as any nearby units under his control.

Bonus Damage: 60/90/120

Bonus Armor: 6/12/18

Duration: 6

Radius: 1000

True Form

Adds attack damage and armor to the Lone Druid as well as any nearby units under his control.

Base Attack Time: 1.5

Bonus Armor: 4/6/8

Bonus Hp: 250/400/600

Base Speed Loss: 45

Transform Time: 1.933

You can dodge stuns during the 2 second duration of transforming.

Manta Style's cooldown time will be based on whether Lone Druid was in his ranged or melee form when the item was used.

Druid Form

Return to Druid form. Upgradable with Aghanim's Scepter.

Lone Druid

17 + 2.1 24 + 2.7 13 + 1.4
Level Base 1 25
Health 150 473 1431
Health Regen 0.5 1.0 2.5
Mana 0 169 606
Mana Regen 0.01 0.3 0.9
Armor 0 3.4 12.7
Attack Rate 1.7 1.37 0.90

Damage

Level Min Avg Max
Base 22 24 26
1 46 48 50
25 111 113 115

Misc

Magic Resistance 25
Attack Range 550
Projectile Speed 900
Movement Speed 325
Turn Rate 0.4
Day Vision 1800
Night Vision 800
Hero Radius 70