Juggernaut

No one has ever seen the face hidden beneath the mask of Yurnero the Juggernaut. It is only speculation that he even has one. For defying a corrupt lord, Yurnero was exiled from the ancient Isle of Masks--a punishment that saved his life. The isle soon after vanished beneath the waves in a night of vengeful magic. He alone remains to carry on the Isle's long Juggernaut tradition, one of ritual and swordplay. The last practitioner of the art, Yurnero's confidence and courage are the result of endless practice; his inventive bladework proves that he has never stopped challenging himself. Still, his motives are as unreadable as his expression. For a hero who has lost everything twice over, he fights as if victory is a foregone conclusion.

Carry
Pusher
Blade Fury
Instant Physical

Causes a bladestorm of destructive force around Juggernaut, rendering him immune to magic and dealing damage to nearby enemy units. Lasts 5 seconds.

Radius: 250

This skill doesn't affect mechanical units.

You can use items during Blade Fury.

Juggernaut can still perform attacks while in Blade Fury. However, only units that are not affected by Blade Fury, such as wards or structures, will take damage from these attacks.

Deals a total of 400/500/600/700 damage.

Healing Ward
Point Target

Summons a Healing Ward which heals all nearby allied units, based on their max health. The Healing Ward moves at 420 movement speed after being summoned. Lasts 25 seconds.

Max Health Per Second: 2%/3%/4%/5%

The healing ward can be controlled.

Multiple healing wards don't stack.

Blade Dance
Passive

Gives Juggernaut a chance to deal double damage on each attack.

Critical Damage: 200%

Critical Chance: 20%/25%/30%/35%

Omnislash
Unit Target Enemies Magical

Juggernaut leaps towards the target enemy unit with a damaging attack, and then slashes other nearby enemy units, dealing between 200-225 damage per slash. Juggernaut is invulnerable for the duration. Upgradable by Aghanim's Scepter.

Slashes: 3/6/9

Slash Jump Radius: 425

Scepter Slashes: 6/9/12

Scepter Cooldown: 70

You can use items during Omnislash.

Can target Spell Immune units.

Slashes happen on an interval of 0.4 seconds.

Creeps are killed in one hit of omnislash.

Juggernaut

20 + 1.9 26 + 2.4 14 + 1.4
Level Base 1 25
Health 150 530 1396
Health Regen 0.75 1.4 2.7
Mana 0 182 619
Mana Regen 0.01 0.3 1.0
Armor 0 3.7 11.9
Attack Rate 1.4 1.11 0.76

Damage

Level Min Avg Max
Base 24 26 28
1 50 52 54
25 108 110 112

Misc

Magic Resistance 25
Attack Range Melee
Movement Speed 305
Turn Rate 0.6
Day Vision 1800
Night Vision 800
Hero Radius 70