Leshrac

Leshrac, Tormented Soul, is an entity torn from the heart of nature, a liminal being that exists half in one plane of existence, half in another. His penetrating intelligence is such that he can never ignore for a moment the agonizing horror at the heart of all creation. Once a great philosopher who sought the meaning of existence, he plumbed the depths of nature with the haunted Chronoptic Crystals, and was forever altered by the hideous mysteries thereby revealed to him. Now the darkest depths of his enlightenment are illumined only by the fitful glare of his arrogance. Like other elemental characters, he is completely at one with nature, but in his case it is a nature lurid and vile. He alone sees the evil truth of reality, and has no use for those who believe the cosmos reserves a special reward for those who practice benevolence.

Nuker
Pusher
Disabler
Support
Split Earth
Point Target Enemies Physical

Splits the earth under enemies. Deals damage and stuns for a short duration.

Stun Delay: 0.35

Radius: 150/175/200/225

Stun Duration: 2

Split Earth will destroy trees in its area of effect.

There is a 0.35 second delay before the effect is applied.

Diabolic Edict
Enemies Magical

Saturates the area around Leshrac with magical explosions that deal physical damage to enemy units and structures. The fewer units available to attack, the more damage those units will take. Deals 40% more damage to towers. Lasts 10 seconds.

Explosions: 40

Radius: 500

Damage is not reduced by damage block.

The explosions will continue even if Leshrac is killed.

Can damage buildings, Spell Immune units, and invisible units.

Lightning Storm
Unit Target Enemies Physical

Summons a lightning storm that blasts the target enemy unit, then strikes any nearby enemy units. Struck enemies are slowed.

Lightning Strikes: 4/5/6/7

Movement Slow: 75%

Slow Duration: 0.7/0.8/0.9/1

The lightning searches in a 650 area.

Pulse Nova
Toggle Enemies Physical

Creates waves of damaging energy around Leshrac, one per second, to damage nearby enemy units. Upgradable by Aghanim's Scepter.

Mana/sec: 20/40/60

Radius: 450

Damage: 100/130/160

Scepter Damage: 160/190/220

Leshrac

16 + 1.5 23 + 1.7 26 + 3
Level Base 1 25
Health 150 454 1138
Health Regen 0.25 0.7 1.8
Mana 0 338 1274
Mana Regen 0.01 0.5 2.0
Armor 0 3.3 9.1
Attack Rate 1.7 1.38 1.04

Damage

Level Min Avg Max
Base 19 21 23
1 45 47 49
25 117 119 121

Misc

Magic Resistance 25
Attack Range 600
Projectile Speed 900
Movement Speed 320
Turn Rate 0.5
Day Vision 1800
Night Vision 800
Hero Radius 70