Warlock

As Chief Curator and Head of Acquisitions for the Arcane Archives of the Ultimyr Academy, Demnok Lannik was tireless in his pursuit of lost, rare and forbidden tomes. No cursed temple was so foreboding, no cavern path so treacherous, that any concern for his own survival could dissuade him from entering if rumors hinted that some pamphlet of primordial lore might still survive in its depths. However, so often did his investigations trigger the wrath of protector entities, that he finally found it necessary to master the arts of magic. He bent himself to learning sorcery with the same thorough obsessiveness that marked his quest for incunabula, becoming the most powerful Warlock of the Academy in less time than most practitioners required to complete a course of undergraduate work. Almost as an afterthought, he carved a staff of Dreadwood and summoned into it a captive spirit from the Outer Hells. And anticipating the day when he will have recovered every last lost spellbook, he has commenced writing his own Black Grimoire. It will undoubtedly be instructive.

Initiator
Support
LaneSupport
Disabler
Fatal Bonds
Unit Target Enemies

Binds several enemy units together, causing 25% of the damage dealt to one of them to be felt by the others.

Enemies Bound: 3/4/5/6

Duration: 25

Damage will not disable abilities or items like Blink Dagger which require player based damage.

Shadow Word
Unit Target Allies/Enemies Physical

Warlock whispers an incantation, healing a friendly unit or damaging an enemy unit over time.

Duration: 11

A hero affected by Shadow Word may be denied once it falls below 25% of its maximum health.

Upheaval
Channeled

CHANNELED - A powerful slowing current that grows stronger as it's channelled. Lasts up to 16 seconds. Enemies are slowed for 3 seconds after leaving the area or the spell ends.

Radius: 650

Max Slow Channel: 12.5/6.5/4.5/3.5

Max Slow: 84%

The slow increase is based on length of the channel, not the duration an enemy was standing in the area.

Chaotic Offering
Point Target Physical

Summons a Golem from the depths, stunning enemies for one second. The Golem lives 60 seconds, takes reduced damage from spells, has Permanent Immolation and Flaming Fists on attack. Upgradable by Aghanim's Scepter.

Summon Blast Radius: 600

Golem Health: 900/1200/1500

Golem Damage: 75/100/125

Golem Armor: 6/9/12

Golem Health Regen: 25/50/75

Scepter Number Of Golems: 2

Scepter Golem Health: 675/900/1125

Scepter Golem Damage: 56/75/94

Scepter Bounty Reduction: 50%

Spell Immune units will be stunned.

This ability destroys trees in its area of effect.

Warlock

18 + 2.5 10 + 1 24 + 2.7
Level Base 1 25
Health 150 492 1632
Health Regen 0.25 0.8 2.6
Mana 0 312 1154
Mana Regen 0.01 0.5 1.8
Armor 1 2.4 5.9
Attack Rate 1.7 1.55 1.27

Damage

Level Min Avg Max
Base 22 27 32
1 46 51 56
25 111 116 121

Misc

Magic Resistance 25
Attack Range 600
Projectile Speed 1200
Movement Speed 295
Turn Rate 0.4
Day Vision 1800
Night Vision 800
Hero Radius 70