Bane

When the gods have nightmares, it is Bane Elemental who brings them. Also known as Atropos, Bane was born from the midnight terrors of the goddess Nyctasha. A force of terror too powerful to be contained by sleep, he surfaced from her slumbers, fed upon her immortality, and stole his vaporous form from her inky blood. He is the essence of fear. Mortals who hear his voice hear their darkest secrets whispered in their ear. He calls to the hidden fear in every Hero's heart. Wakefulness is no protection, for Bane's black blood, continuously dripping, is a tar that traps his enemies in nightmare. In the presence of Bane, every Hero remembers to fear the dark.

Disabler
Nuker
Support
Enfeeble
Unit Target Enemies

Weakens an enemy unit, reducing its physical damage. Lasts 20 seconds.

Reduction: -30/-60/-90/-120

Enfeeble cannot be purged.

Brain Sap
Unit Target Enemies Pure

Feasts on the vital energies of an enemy unit, healing Bane and dealing damage.

Heal Amount: 90/160/230/300

Nightmare
Unit Target Allies/Enemies Pure

Ends all ongoing Nightmares.

Duration: 4/5/6/7

Cast Range: 500/550/600/650

Nightmare deals damage to allies and himself, so it can be used to deny heroes or himself.

Any source of damage except Nightmare will awaken the unit, but only physical attacks cause the Nightmare to be transferred.

In the first second of Nightmare, the unit is invulnerable.

Bane can wake himself up from Nightmare.

Fiend's Grip
Unit Target Enemies Physical

CHANNELED - Grips an enemy unit, disabling it and causing heavy damage over time, while stealing mana every second based on the unit's maximum mana. Upgradable by Aghanim's Scepter.

Mana Drain: 5%

Duration: 5

Damage: 100/155/215

Scepter Mana Drain: 10%

Scepter Duration: 7

Scepter Damage: 155/215/270

Fiend's Grip will disable and drain mana from Spell Immune units, but not damage them.

Nightmare End
Toggle

Ends all ongoing Nightmares.

Bane

22 + 2.1 22 + 2.1 22 + 2.1
Level Base 1 25
Health 150 568 1526
Health Regen 0.25 0.9 2.4
Mana 0 286 941
Mana Regen 0.01 0.5 1.5
Armor 1 4.1 11.3
Attack Rate 1.7 1.39 0.99

Damage

Level Min Avg Max
Base 33 36 39
1 55 58 61
25 105 108 111

Misc

Magic Resistance 25
Attack Range 400
Projectile Speed 900
Movement Speed 315
Turn Rate 0.6
Day Vision 1800
Night Vision 800
Hero Radius 70