Tidehunter

The Tidehunter known as Leviathan was once the champion of the Sunken Isles, but his motives are as mysterious as those of his people. We all know the importance of the Drylanders' shipping lanes, how empires may rise and fall according to who controls the open water. Far less is known of the submarine lanes, and how the warring tribes of the Meranthic Diaspora have carved out habitations through endless undersea skirmishes. In the fragile treaties between the Mer and Men, we can glimpse the extent of the drowned empires, but their politics appear complex and opaque. It would seem that Leviathan tired of such petty strife, and set off on his own, loyal only to his abyssal god, Maelrawn the Tentacular. He stalks the shallows now in search of men or meranths who stray into his path, and with a particular loathing for Admiral Kunkka, who has long been his nemesis for reasons lost in the deepest trenches of the sea.

Initiator
Durable
Disabler
Support
Gush
Unit Target Enemies Physical

Summons a gush of water to damage an enemy unit, reducing their movement speed and armor. Lasts 4 seconds.

Slow: 40%

Armor Reduction: -2/-3/-4/-5

Kraken Shell
Passive

Thickens Tidehunter's hide to passively block a portion of any incoming physical attack damage. The hide also removes negative status effects if the damage taken crosses a threshold. Does not stack with items that provide Damage Block.

Damage Block: 12/24/36/48

Damage Threshold: 600/550/500/450

Threshold Timer: 6

Only damage from player owned sources is counted towards buff removal.

The counter will reset if no player owned damage is taken for 6 seconds.

Kraken Shell removes most buffs, even if they are generally not purgable.

Anchor Smash
Magical

Tidehunter swings his mighty anchor to damage nearby enemies and reduce their attack damage.

Damage Reduction: -45%/-50%/-55%/-60%

Duration: 6

Radius: 375

Anchor Smash works on all Ancient creeps except for Roshan.

Ravage
Physical

Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.

Radius: 1025

Duration: 2.02/2.32/2.77

Ravage will hit invisible units.

Ravage waves move outwards at a speed of 775.

Tidehunter

22 + 3 15 + 1.5 16 + 1.7
Level Base 1 25
Health 150 568 1936
Health Regen 0.25 0.9 3.1
Mana 0 208 738
Mana Regen 0.01 0.3 1.1
Armor 1 3.1 8.3
Attack Rate 1.7 1.48 1.13

Damage

Level Min Avg Max
Base 25 28 31
1 47 50 53
25 119 122 125

Misc

Magic Resistance 25
Attack Range Melee
Movement Speed 305
Turn Rate 0.4
Day Vision 1800
Night Vision 800
Hero Radius 70