Axe

As a grunt in the Army of Red Mist, Mogul Khan set his sights on the rank of Red Mist General. In battle after battle he proved his worth through gory deed. His rise through the ranks was helped by the fact that he never hesitated to decapitate a superior. Through the seven year Campaign of the Thousand Tarns, he distinguished himself in glorious carnage, his star of fame shining ever brighter, while the number of comrades in arms steadily dwindled. On the night of ultimate victory, Axe declared himself the new Red Mist General, and took on the ultimate title of 'Axe.' But his troops now numbered zero. Of course, many had died in battle, but a significant number had also fallen to Axe's blade. Needless to say, most soldiers now shun his leadership. But this matters not a whit to Axe, who knows that a one-man army is by far the best.

Durable
Initiator
Disabler
Jungler
Berserker's Call

Axe taunts nearby enemy units, forcing them to attack him, while he gains bonus armor during the duration.

Radius: 300

Bonus Armor: 40

Duration: 2/2.4/2.8/3.2

Affects units with spell immunity.

Battle Hunger
Unit Target Enemies Physical

Enrages an enemy unit, causing it to be slowed and take damage over time until it kills another unit or the duration ends. Axe gains movement speed for each unit affected with Battle Hunger.

Duration: 10

Movement Slow: 12%

Speed Bonus: 12%

Destroying buildings will also remove the debuff.

Units affected by Battle Hunger cannot be denied.

Counter Helix
Passive Magical

When attacked, Axe performs a helix counter attack, dealing damage to all nearby enemies.

Radius: 275

Chance To Helix: 20%

Counter Helix triggers when the attack hits.

Culling Blade
Unit Target Enemies Physical

Axe spots a weakness and strikes, instantly killing an enemy unit with low health, or dealing moderate damage otherwise. When an enemy hero is killed with Culling Blade, its cooldown is reset, and Axe and nearby allied units gain bonus movement speed. Upgradable by Aghanim's Scepter.

Kill Threshold: 250/325/400

Damage: 150/250/300

Kill Move Speed Bonus: 30%

Kill Attack Speed Bonus: 30

Kill Speed Duration: 6

Kill Speed Radius: 900

Scepter Cooldown: 6

Scepter Kill Threshold: 300/425/550

Scepter Speed Duration: 10

Axe

25 + 2.5 20 + 2.2 18 + 1.6
Level Base 1 25
Health 150 625 1765
Health Regen 3 3.8 5.6
Mana 0 234 733
Mana Regen 0.01 0.4 1.1
Armor -1 1.9 9.4
Attack Rate 1.7 1.42 0.98

Damage

Level Min Avg Max
Base 24 26 28
1 49 51 53
25 109 111 113

Misc

Magic Resistance 25
Attack Range Melee
Movement Speed 290
Turn Rate 0.6
Day Vision 1800
Night Vision 800
Hero Radius 70