Pudge

In the Fields of Endless Carnage, far to the south of Quoidge, a corpulent figure works tirelessly through the night--dismembering, disembowelling, piling up the limbs and viscera of the fallen that the battlefield might be clear by dawn. In this cursed realm, nothing can decay or decompose; no corpse may ever return to the earth from which it sprang, no matter how deep you dig the grave. Flocked by carrion birds who need him to cut their meals into beak-sized chunks, Pudge the Butcher hones his skills with blades that grow sharper the longer he uses them. Swish, swish, thunk. Flesh falls from the bone; tendons and ligaments part like wet paper. And while he always had a taste for the butchery, over the ages, Pudge has developed a taste for its byproduct as well. Starting with a gobbet of muscle here, a sip of blood there...before long he was thrusting his jaws deep into the toughest of torsos, like a dog gnawing at rags. Even those who are beyond fearing the Reaper, fear the Butcher.

Durable
Disabler
Meat Hook
Point Target Pure

Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge and dealing damage if it is an enemy.

Range: 1000/1100/1200/1300

Interrupts channeling spells of the primary target if it's an enemy.

Meat Hook hits invisible units.

Meat Hook can go through trees, cliffs, buildings, and mechanical units.

Meat Hook can drag friendly units, but they won't be damaged.

Rot
Toggle Physical

A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.

Radius: 250

Move Slow: 20%/22%/24%/26%

Using Rot doesn't interrupt channeling.

Rot hits invisible units.

If Pudge is silenced, he can't deactivate Rot if it's activated.

Pudge can deny himself with this ability.

Flesh Heap
Passive

Gives Pudge resistance to magic damage, as well as bonus strength that increases each time Pudge kills an enemy Hero or it dies in his vicinity. Flesh Heap is retroactive, meaning it can gain charges before it is skilled, which then become active.

Magic Resistance: 6%/8%/10%/12%

Strength Bonus: 1/1.5/2/2.5

Range: 450

Stacks multiplicatively with other spell resistance sources.

Dismember
Unit Target Enemies Physical

CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Lasts 3 seconds on Heroes, 6 seconds on creeps. Upgradable by Aghanim's Scepter.

Damage Per Second: 75/125/175

Scepter Strength Multiplier: 1

Dismember will disable Spell Immune units, but not damage them.

If a unit becomes invisible while Dismembered, it will still be under the effects of Dismember.

Pudge

25 + 3.2 14 + 1.5 14 + 1.5
Level Base 1 25
Health 150 625 2084
Health Regen 0.25 1.0 3.3
Mana 0 182 650
Mana Regen 0.01 0.3 1.0
Armor -1 1.0 6.1
Attack Rate 1.7 1.49 1.13

Damage

Level Min Avg Max
Base 27 30 33
1 52 55 58
25 129 132 135

Misc

Magic Resistance 25
Attack Range Melee
Movement Speed 285
Turn Rate 0.7
Day Vision 1800
Night Vision 800
Hero Radius 70