Phoenix
Alone across an untouched darkness gleamed the Keeper's first sun, a singular point of conscious light fated to spread warmth into the empty void. Through aeons beyond count, this blinding beacon set to coalescing its incalculable energy before bursting forth the cataclysmic flare of supernova. From this inferno raced new beacons, star progeny identical to its parent, who journeyed an unlit ocean and settled in constellatory array. In time, they too would be made to propagate through supernova flame. So would this dazzling cycle of birth and rebirth repeat until all skies hewn of Titan toil deigned to twinkle and shine. By this ageless crucible the star that mortals would come to call Phoenix collapsed into being, and like its ancestors was thrust into an endless cosmos to find a place among its stellar brethren. Yet curiosity toward that which the dimming elders comfort in the darkness consumed the fledgling, and so over long cycles it inquired and studied. It learned that among worlds both whole and broken would soon stir a nexus of remarkable variety locked in an enduring conflict of cosmic consequence, a plane which would find itself in need of more influence than a dying sun's distant rays could provide. Thus this infant son of suns took terrestrial form, eagerly travelling to shine its warmth upon those who may need it most, and perhaps seize upon its solar destiny.
Immediately cancels the dive.
Hp Cost: 15%
Dive Length: 1400
Burn Duration: 4
Damage Per Second: 10/30/50/70
Move Slow: 25%
Icarus Dive has a 2 second travel duration, and can be cancelled by casting the ability again while in flight.
Summons 4 fire spirits that circle around Phoenix. Each spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced.
Hp Cost: 20%
Spirit Duration: 16
Radius: 175
Burn Duration: 4
Attack Speed Slow: 80/100/120/140
Damage Per Second: 10/30/50/70
Fire Spirits reveal the area they strike for 1 second.
Hp Cost Per Second: 6%
Damage Per Second: 15/20/25/30
Max Hp As Damage: 1%/2%/3%/4%
Width: 130
Range: 1300
Duration: 6
The Phoenix willingly ends its current life for the chance to be reborn. Transforms into a burning sun that scorches enemies in a huge area. The sun can be destroyed by attacks from enemy Heroes. After 6 seconds the sun explodes, stunning all nearby enemies while restoring Phoenix to full health and mana with refreshed abilities. Upgradable by Aghanim's Scepter.
Radius: 1000
Damage Per Second: 60/80/100
Stun Duration: 1.5/2/2.5
Attacks To Destroy: 5/8/11
Duration: 6
Scepter Cast Range: 500
Each fire spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced. Reveals the area it strikes for 1 second.
Hp Cost: 20%
Spirit Duration: 16
Radius: 175
Burn Duration: 4
Attack Speed Slow: 80/100/120/140
Damage Per Second: 10/30/50/70
Immediately cancels the dive.
Immediately stops the Sun Ray.
Phoenix |
||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||
Damage
|
||||||||||||||||||||||||||||
Misc
|