Skywrath Mage
A highly placed mage in the court of the Ghastly Eyrie, Dragonus lives a troubled existence. Sworn by birth to protect whoever sits within the Nest of Thorns, he hates the current Skywrath queen with all his soul. As a youth, high-born, he was a friend and companion to the eldest Skywrath princess, Shendelzare, first in line for the Nest. He had loved her warmly and unshakably, but as his studies took hold, his mind turned to arcane learning and the mastery of Skywrath sorcery. Obsessed with matters aetherial, he missed the mundane signs of courtly treachery that hinted at a plot against Shendelzare, and lost his chance to foil it. When the court was shaken by a swift and violent coup, he emerged from his studies to discover his oldest and dearest friend had been lost to him. The Nest of Thorns now belonged to Shendelzare's ruthless younger sister, and Dragonus could do nothing. The magic of the Skywrath Mage serves only the sworn protector of the Skywrath scion, so to act against the Nest would render him helpless. He clings to his post, believing it to be the best hope of one day restoring his true love to her rightful place. Meanwhile, his secret is known only to the goddess Scree'auk, whose magic it was transformed Shendelzare from a crippled physical creature into an embodiment of pure vengeful energy. While he dreams of restoring his beloved queen to the Ghastly Eyrie, he dreams even more desperately of restoring Shendelzare herself to a fully healed physical form. The duplicity of his role at court tortures him, for he is a noble and good-hearted creature; but the worst torture of all is imagining the hatred that Vengeful Spirit must hold in her heart for him.
Skywrath Mage launches a slow-moving bolt of arcane magic, dealing damage to an enemy unit based on Skywrath Mage's intelligence.
Base Damage: 60/80/100/120
Int Damage Multiplier: 1.6
The projectile moves very slowly (500 ms), providing 325 vision around it. Upon impact, it will reveal the target area for 3.34 seconds.
Arcane Bolt cannot be disjointed.
Skywrath Mage sets off a long range shot that hits the closest hero within a long range. Upon impact, it deals damage and slows in an area of effect.
Shot Range: 1600
Damage Radius: 200
Damage: 60/120/180/240
Slow Duration: 4
Slow: 30%/35%/40%/45%
Does not work when no heroes are in range or heroes are in fog.
Damages creeps around the impact area.
Provides 400 vision around the projectile, and reveals the target area for 3.34 seconds upon impact.
Skywrath Mage seals the targeted unit with an ancient rune, silencing it and causing it to take additional damage from spells.
Increased Magic Damage: -30%/-35%/-40%/-45%
Duration: 3/4/5/6
The magic damage resistance reduction doesn't affect creeps.
Skywrath Mage uses his ultimate magical ability to conjure a precise and violent mystical field that lays waste to his adversaries. Deals massive damage distributed evenly among any Heroes in the area over 2.4 seconds. Upgradable by Aghanim's Scepter.
Radius: 170
Duration: 2.4
Damage: 600/1000/1400
Scepter Cooldown: 20/10/0
Mystic Flare only affects Heroes; it does not damage illusions or creep heroes.
Skywrath Mage |
||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||
Damage
|
||||||||||||||||||||||||||||
Misc
|