Morphling
For dark eons the comet circled. Held in thrall to a distant sun, bound by gravity's inexorable pull, the massive ball of ice careened through the blackness between worlds, made strange by its dark journey. On the eve of the ancient war of the Vloy, it punched down through the sky and lit a glowing trail across the night, a sign both armies took for an omen. The frozen ball melted in a flash of boiling heat, as below two forces enjoined in battle across the border of a narrow river. Thus freed from its icy stasis, the Morphling was born into conflict, an elemental power at one with the tides of the ocean, capricious and unconstrained. He entered the fight, instinctively taking the form of the first general who dared set foot across the water, and then struck him dead. As the motley warriors clashed, he shifted from form to form throughout the battle, instantly absorbing the ways of these strange creatures--now a footsoldier, now an archer, now the cavalryman--until, by the time the last soldier fell, Morphling had played every part. The battle's end was his beginning.
Morphling dissolves into liquid and surges forward, damaging enemy units in his path. Morphling is invulnerable during Waveform.
Launches a surge of water toward an enemy unit, stunning the target while dealing base damage plus additional damage based on Morphling's agility times a multiplier. If Morphling's agility is 50% higher than strength, the maximum damage and the minimum stun is dealt. If his strength is 50% higher than his agility, the maximum stun and minimum damage are dealt.
Base Damage: 20/40/60/80
Damage Min Agi Multiplier: 0.25
Damage Max Agi Multiplier: 0.50/1/1.5/2
Stun Min: 0.25
Stun Max: 1.25/2.25/3.25/4.25
Cast Range: 600/700/800/900
Knocks the target back 100 - 300 units.
Projectile moves at 1150 speed.
Morphling shifts its form, pulling points from Strength and pouring them into Agility. The process is reversible. Additional points in Morph increase the rate of stat change. Passively grants bonus Agility.
Mana Per Second: 30
Points Per Shift: 2
Shift Rate: 1/0.5/0.33/0.2
Bonus Agility: 3/4/5/6
Morph can be activated or deactivated while Morphling is disabled, but not while silenced.
Morph can't convert stats from items.
Morphling shifts its form, pulling points from Agility and pouring them into Strength. The process is reversible. Additional points in Morph increase the rate of stat change. Passively grants bonus Strength.
Mana Per Second: 30
Points Per Shift: 2
Shift Rate: 1/0.5/0.33/0.2
Bonus Strength: 3/4/5/6
Morph works while Morphling is disabled, but not when silenced.
Morph can't convert stats from items.
Morphling becomes a hybrid replication of a target allied hero, and can cast all of that hero's non-ultimate abilities. Morphling will reappear at the location of the hybrid if it dies, or when its duration ends. Cannot be cast while Morphling has an active Replicate.
Duration: 20
Morphling replicates any hero, friend or foe, dealing 50% of the original Hero's outgoing damage while taking 100% of any incoming damage. At any time, Morphling can instantly take the position of the Replicate for 150 mana. If Morphling dies, the Replicate will expire. Upgradable by Aghanim's Scepter.
Duration: 30/45/60
Replicate Damage: 50%
Replicate Damage Taken: 100%
Cast Range: 700/1100/1500
You can't target yourself with Replicate without Aghanim's Scepter.
Morphling switches into his replication, instantly taking its position.
Morph can be activated or deactivated while Morphling is disabled, but not while silenced.
Morph can't convert stats from items.
Morph works while Morphling is disabled, but not when silenced.
Morph can't convert stats from items.
Morphling switches into his replication, instantly taking its position.
Morphling |
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